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Classic Game Postmortem - Another World

Eric Chahi's GDC 2011 postmortem of Another World (Out of This World), describing how he built the game. He shows his polygon art approach, rotoscoping and animation tools.

Why HN readers recommended it

HN points to it whenever Another World comes up, as one of the better GDC talks by the game's creator.

This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.

Video & recommendation details

Creator / channel
GDC Festival of Gaming
Topic
game development postmortem
Format
talk
Level
general
HN recommenders in dataset
4
HN mentions in dataset
4
Recommendation years in dataset
2020–2023

These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.

From the original HN conversations

Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.

  • Another World's original author Eric Chahi gave a great GDC "Classic Game Postmortem" talk about creating the game: [VIDEO]

    newnewpdro on Hacker News · 2020-01
    In The Polygons of Another World
  • Here's Eric Chahi explaining his decision to use polygons - he mistakenly thought that the Amiga version of Dragon's Lair used them! [VIDEO] Very cool video, wherein Chahi demonstrates his rotoscoping system, where he could use the Amiga's genlock to trace live video in his …

    JohnBooty on Hacker News · 2020-01
    In The Polygons of Another World: Amiga 500
  • Also check out Fabian Sanglard's articles [0] (there's a lot more on his article listings) about Another World if you haven't yet, also the author's GDC talk [1]. [0] [LINK] [1] [VIDEO]

    slmjkdbtl on Hacker News · 2021-06
    In Another World: Genesis

Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.

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