THE VIDEO SHELF · indie game business
Failing to Fail: The Spiderweb Software Way
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.
Why HN readers recommended it
HN keeps recommending it as an inspirational, funny talk on running a long-lived indie studio and what Steam provides for its 30% cut.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- GDC Festival of Gaming
- Topic
- indie game business
- Format
- talk
- Level
- general
- HN recommenders in dataset
- 11
- HN mentions in dataset
- 18
- Recommendation years in dataset
- 2018–2025
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
Jeff Vogel from Spiderweb Software have an awesome retrospective on his games and company at GDC 2018: "Failing to Fill: The Spiderweb Software Way" [VIDEO]
cpeterso on Hacker News · 2018-12
In How ‘Baldur’s Gate’ Saved the Computer RPGJeff Vogel from Spiderweb Software gave an awesome retrospective on 24 years of creating old-school-style fantasy RPGs at GDC 2018: "Failing to Fill: The Spiderweb Software Way" [VIDEO]
cpeterso on Hacker News · 2018-12
In Ask HN: Best talks of 2018?Jeff is an enjoyable speaker, his latest GDC talk is fantastic (and a better version of this blog post). [VIDEO]
hartror on Hacker News · 2019-08
In Why All of Our Games Look Like Crap
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.
