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THE VIDEO SHELF · procedural world generation

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC 2019 session where Insomniac's David Santiago describes the procedural systems used to build Manhattan for Marvel's Spider-Man. It covers the open-world pipeline and how each system was designed to support iteration and dependencies.

Why HN readers recommended it

Recommended as a prime example of large-scale procedural generation used in a shipped AAA game.

This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.

Video & recommendation details

Creator / channel
GDC Festival of Gaming
Topic
procedural world generation
Format
talk
Level
intermediate
HN recommenders in dataset
3
HN mentions in dataset
4
Recommendation years in dataset
2019–2022

These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.

From the original HN conversations

Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.

  • There's a great talk about Procedurally Generating Manhattan for Spiderman that's worth watching and covers things like this: [VIDEO] If you think this is interesting, all of the Spiderman GDC talks by the various staff of Insomniac Games are S-Tier.

    cptcobalt on Hacker News · 2022-02
    In GTA 6 Confirmed
  • I saw an interesting talk about proc gen which was basically saying a lot of studios are moving from hand crafting to procedural tools. For example if you want to fill a park with trees you don't place them by hand, you just specify the …

    drchewbacca on Hacker News · 2019-06
    In DeepMind Can Now Beat Us at Multiplayer Games, Too
  • Somewhat related(okay, not really, but still fun) - awesome talks about modern procedural generation techniques(with AI, Houdini, etc): How AI will change 3D industry [LINK] Procedural world generation for Far Cry [LINK] Procedurally generating Manhattan for Spider Man [VIDEO] Mindblowing talks by Anastasia Opara (using …

    rayalez on Hacker News · 2019-06
    In Procedural content generation: creating a universe (2015)

Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.

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