THE VIDEO SHELF · vr latency
John Carmack Tech Talk with UMKC-SCE
John Carmack speaks at UMKC's 2017 commencement event about the difficulties of VR, especially end-to-end latency across hardware and software. He covers why latency and buffering matter and how nausea is addressed.
Why HN readers recommended it
Recommended whenever latency, buffering or VR comfort comes up, as an accessible account from someone who dealt with it directly.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- UMKC School of Science and Engineering
- Topic
- vr latency
- Format
- talk
- Level
- intermediate
- HN recommenders in dataset
- 3
- HN mentions in dataset
- 5
- Recommendation years in dataset
- 2017–2023
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
If you care about end-to-end latency, I highly recommend this talk by John Carmack: [VIDEO] This talk blew my mind and made me feel like a terrible engineer. He's talking about end-to-end latency in VR, which actually has a commercial motivation because VR products with …
chubot on Hacker News · 2017-07
In Terminal and shell performanceOh definitely, see my comment here about an excellent talk by John Carmack on this very subject (end-to-end hardware/software latency in VR): [VIDEO] [LINK]
chubot on Hacker News · 2017-07
In Terminal and shell performance[VIDEO] I disagree. See the above link for a lecture where he describes the difficulties in VR in a manner that anybody with minimal programming experience can understand.
waivek on Hacker News · 2017-08
In John Carmack on Functional Programming (2013) [video]
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.