HackerTube

THE VIDEO SHELF · crt display and pixel art

what did you do

Noodle explores how retro pixel art was designed for CRT displays and why games look different on LCDs, with input from pixel artists and CRT researchers.

Why HN readers recommended it

HN recommends it as an entertaining deep dive on CRT versus LCD rendering of retro games and the case for CRT shaders.

This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.

Video & recommendation details

Creator / channel
Noodle
Topic
crt display and pixel art
Format
explainer
Level
general
HN recommenders in dataset
3
HN mentions in dataset
3
Recommendation years in dataset
2025–2026

These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.

From the original HN conversations

Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.

  • I've been getting more and more into retro gaming lately, and something that really made it click for me is leveraging shaders (or overlays) to simulate period-accurate displays. For a Sega Saturn, that'd be some kind of CRT. The art direction in these games are …

    komali2 on Hacker News · 2025-12
    In The Joy of Playing Grandia, on Sega Saturn
  • Interesting article. I hope their engine gets to the point where it actually looks like CRT instead of the blocky filters we see nowadays. Here’s an entertaining video showing the difference in retro games on crt and lcd screens. It’s pretty incredible if you aren’t …

    user68858788 on Hacker News · 2026-03
    In Light on Glass: Why do you start making a game engine?
  • The video I linked is taken of a CRT and is not a screenshot of an LCD. This is an excellent deep dive on the issues I spoke of: [VIDEO]

    dleslie on Hacker News · 2026-05
    In Earthion: A New Mega Drive-Style Shoot-Em-Up

Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.