THE VIDEO SHELF · game programming
John Carmack Keynote - Quakecon 2013
John Carmack's roughly three-hour QuakeCon 2013 keynote, delivered from a few bullet points. Topics include his Haskell experiments with functional programming and static typing, game state, and cloud gaming.
Why HN readers recommended it
Recommended to Carmack fans as the keynote with his functional programming adventures and for his fluent, wide-ranging talk.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- IGN
- Topic
- game programming
- Format
- talk
- Level
- intermediate
- HN recommenders in dataset
- 3
- HN mentions in dataset
- 10
- Recommendation years in dataset
- 2014–2021
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
If you liked his talk, definitely check out his QuakeCon keynotes and his talk about physically based lighting. [LINK] [VIDEO] [LINK]
ramidarigaz on Hacker News · 2014-09
In Keynote by John Carmack at Oculus Connect 2014 [video]In case you missed it, John discussed his functional programming adventures in Haskell at QuakeCon 2013... well worth a listen. "So what I set out to do was take the original Wolfenstein 3D, and re-implement it in Haskell." [...] "I've got a few conclusions coming …
Arjuna on Hacker News · 2014-11
In John Carmack: Functional programming in C++ (2012)Watch one of his keynotes. He sits down with some bullet points on a tablet and then talks for three hours: [VIDEO]
qznc on Hacker News · 2016-04
In John Carmack's BAFTA Introduction, Speech and Interview [video]
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.