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THE VIDEO SHELF · game design ethics

Jonathan Blow: Video Games and the Human Condition

Jonathan Blow's 2010 Rice University talk argues that game designers refine their techniques in ways that can manipulate players, as with A/B-tested social games. He discusses the ethical responsibility of designers and what games can offer beyond addiction.

Why HN readers recommended it

Recommended as a thoughtful critique of addictive game design and the designer's role in building ethical games.

This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.

Video & recommendation details

Creator / channel
rubbermuck
Topic
game design ethics
Format
talk
Level
general
HN recommenders in dataset
6
HN mentions in dataset
8
Recommendation years in dataset
2011–2017

These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.

From the original HN conversations

Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.

  • He is the exact opposite of a "hipster". He is a very smart (and in my opinion humble) guy. I don't know where his portrayal as an arrogant guy comes from. He held an amazing talk / presentation at Rice University called "Video Games and …

    kitsune_ on Hacker News · 2012-07
    In Thoughts on Consoles and Certification Processes - Jonathan Blow
  • I see a lot of parallels between gambling and video games, specifically in how video game reward mechanisms resemble gambling with the way the brain responds to intense situations and risk/reward scenarios—simply put, you can get quite a rush from either, and there's an entire …

    JasonSage on Hacker News · 2016-11
    In How Casinos Enable Gambling Addicts
  • Jonathan Blow (creator of Braid) has an interesting rant on social video games: [VIDEO] The gist being that games like Farmville are A/B tested to maximize addictiveness and profit, rather than maximizing fun.

    alexkcd on Hacker News · 2011-10
    In Who killed videogames?

Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.