THE VIDEO SHELF · memory safety and game glitches
RustConf 2020 - Closing Keynote by Siân Griffin
RustConf 2020 closing keynote by Sian Griffin that dives into Pokemon Blue glitches, notably Missingno and arbitrary-code-execution tricks. It uses them to explain how memory unsafety works and how memory-safe languages like Rust prevent such bugs.
Why HN readers recommended it
HN points to it as a fun, technically deep talk that makes memory-safety bugs vivid through a beloved game.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- Rust Programming Language
- Topic
- memory safety and game glitches
- Format
- talk
- Level
- general
- HN recommenders in dataset
- 2
- HN mentions in dataset
- 3
- Recommendation years in dataset
- 2020–2022
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
I loved the in-depth technical discussion in this video. If you're into this sort of thing, I highly recommend this pokemon/missingno discussion: [VIDEO]
Meekro on Hacker News · 2022-06
In Super Mario Bros warp zones were intended to work slightly differently [video]I really enjoyed the RustConf 2020 Closing Keynote: [VIDEO] It details how the Poikemon missingo glitches work. (In the context of how memory safe languages would prevent them)
jtdressel on Hacker News · 2020-12
In Ask HN: Best Talks of 2020?
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.