THE VIDEO SHELF · game localization
How Localizing Return of the Obra Dinn Nearly Sunk the Game | War Stories | Ars Technica
Lucas Pope, creator of Return of the Obra Dinn, explains in Ars Technica's War Stories how localizing the game's logbook nearly sank the project.
Why HN readers recommended it
Recommended for its insight into game design and cited as a vivid example of how tricky localization can be.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- Ars Technica
- Topic
- game localization
- Format
- interview
- Level
- general
- HN recommenders in dataset
- 2
- HN mentions in dataset
- 3
- Recommendation years in dataset
- 2020–2023
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
Pope nailed in with Obra Dinn in how he implemented the detective gameplay and story telling. The game had me with several wtf story moments. This is one of those games that I'm reluctant to start playing as I don't want it to end to …
aequitas on Hacker News · 2020-03
In Why Adventure Games Suck (1989)Arstechnica did a war stories with him on Return of the Obra Dinn, combining one of my fave video series with one of my fave gamedevs. [VIDEO]
collegeburner on Hacker News · 2022-08
In Cramming 'Papers, Please' onto Phones
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.