THE VIDEO SHELF · evolutionary simulation
Karl Sims - Evolved Virtual Creatures, Evolution Simulation, 1994
Karl Sims's 1994 demonstration of evolved virtual creatures: block-bodied creatures whose bodies and controllers are evolved through selection, mutation and recombination to swim, walk and compete.
Why HN readers recommended it
HN treats it as the classic reference for evolutionary simulation and genetic programming, an inspiration for many projects, with notes on evolution exploiting simulation bugs.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- MediaArtTube
- Topic
- evolutionary simulation
- Format
- demo
- Level
- general
- HN recommenders in dataset
- 2
- HN mentions in dataset
- 8
- Recommendation years in dataset
- 2014–2022
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
Something like evolving virtual creatures would be a fun (although pretty ambitious) addition [1]. There's a processing 2D virutal creatures model called sticky feet [2] (source available) that perhaps could be ported to js pretty quickly. [1] [VIDEO] [2] [LINK]
jal278 on Hacker News · 2014-06
In Maverick forerunner of artificial life and animation remains largely unknownAlso relevant is Karl Sims' Evolving Virtual Creatures: [VIDEO] Not sure how they're connected, but I remember being obsessed with that paper and actually recreating it in 2D as a grad project.
ehsankia on Hacker News · 2021-06
In ALiEn – a GPU-accelerated artificial life simulation program
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.