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THE VIDEO SHELF · gamification

Meaningful Play: Getting Gamification Right

A Google Tech Talk by Sebastian Deterding on gamification. It looks at what points and badges get wrong and what lessons game design offers for non-game applications.

Why HN readers recommended it

HN commenters recommend it as a thoughtful take on doing gamification and game design well.

This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.

Video & recommendation details

Creator / channel
Google TechTalks
Topic
gamification
Format
talk
Level
intermediate
HN recommenders in dataset
3
HN mentions in dataset
3
Recommendation years in dataset
2012–2014

These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.

From the original HN conversations

Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.

  • There is so much truth packed into that 36 mins -- so many juxtapositions -- it would take several hours to reference them all. For starters, see Rich Hickey's talk on "Hammock-Driven Development" for more on the "background mind" ( [LINK] ), and then see …

    espeed on Hacker News · 2012-04
    In John Cleese on how to be creative
  • The concept is very interesting.. But this is a bad introduction =( Saw a presentation a while ago that hooked me, can't watch it now, but think it was this one: [VIDEO] [LINK]

    gizzlon on Hacker News · 2012-07
    In Gamification: The Art of Attracting and Keeping Users
  • I'd argue that all 'games' are about manipulating attention - its just a question of what means they use to do so. Game design is really a sort of meta-game about designing systems that effect the behavior of players. Consider: Game Mechanics and Mechanism Design …

    ultimape on Hacker News · 2014-11
    In Screeps – the world's first MMO sandbox strategy game for programmers

Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.