THE VIDEO SHELF · game engine development
QuakeCon 2011 - John Carmack Keynote
John Carmack's keynote at QuakeCon 2011, an hour and a half of wide-ranging talk about id Software, Rage, engine open-sourcing, patents and programming practices.
Why HN readers recommended it
Cited as a source for Carmack's views on static analysis, open source and languages, and praised as a captivating, conversational speaker.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- QuakeCon Official
- Topic
- game engine development
- Format
- talk
- Level
- general
- HN recommenders in dataset
- 3
- HN mentions in dataset
- 7
- Recommendation years in dataset
- 2011–2018
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
John Carmack is an absolutely brilliant speaker. Conversational, captivating and effortlessly natural. I could listen to him talk all day about the most arcane bits of graphics development which i'll never understand but am fascinated by regardless. His QuakeCon talks are particularly good. QuakeCon 2011 …
hotwire on Hacker News · 2018-04
In Ask HN: What is your favourite tech talk?Here is an accompanying segment from QuakeCon 2011 in August where static code analysis is discussed. This topic must really be on his mind. [VIDEO]
johno215 on Hacker News · 2011-12
In John Carmack on the importance of Static Code AnalysisYou might find John Carmack's 2011 quakecon keynote video interesting, he addresses a fair amount of your questions. [VIDEO]
mitchty on Hacker News · 2012-03
In Game Publishers Are Obsolete – So Why Haven’t Developers Ditched Them Yet?
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.