THE VIDEO SHELF · speedrunning
Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)
SethBling performs the first credits warp in Super Mario World on a real SNES console, a glitch that plays the ending without beating Bowser. The run relies on pixel-perfect positioning and tools such as a helper ROM hack.
Why HN readers recommended it
Cited as a landmark of speedrunning, where a trick once limited to tool-assisted runs was pulled off live on hardware.
This is a summary from the source dataset, not an endorsement by Hacker News or the video creator.
Video & recommendation details
- Creator / channel
- SethBling
- Topic
- speedrunning
- Format
- demo
- Level
- general
- HN recommenders in dataset
- 2
- HN mentions in dataset
- 5
- Recommendation years in dataset
- 2015–2022
These counts and years describe the included Hacker News records; they are not YouTube views or the video’s publication date.
From the original HN conversations
Excerpts from the recorded comments. Follow each source for the full comment and surrounding discussion.
I believe it's been posted before, but sethbling (of vanilla-minecraft-hacks fame) pulled off the impossible and did the credit warp on an actual SNES, live[1]. As this video very-nicely explains, this required incredible amounts of pixel-perfect accuracy. Lining up the line of koopa shells on …
pdkl95 on Hacker News · 2015-06
In Hacking Super Mario World to Warp to the Credits [video]There was a time where is discovered the speedrun and tas communities and binge-watched everything it has to offer. I was constantly amazed by what the players achieved, and I especially liked the ones where the gap between tas and human player closes. SethBling made …
qz3 on Hacker News · 2018-05
In MrWint's GBC Pokémon: Yellow Version “Arbitrary Code Execution” (2017)
Summaries, classifications and recommendation records are from the HackerTube source dataset. Read about this library and its limitations.

